🎮 Black Ops 7’s New Security Update: A Step Forward or Just More Smoke?
- ERROL TORREGANO

- Aug 7, 2025
- 3 min read

In the never-ending war between developers and cheaters, Call of Duty: Black Ops 7 is making headlines for introducing mandatory anti-cheat features like TPM 2.0 and Secure Boot. These additions are designed to work with Activision’s Ricochet Anti-Cheat system, aiming to make matches fairer and more secure.
Sounds good on paper, right?
But let’s be honest — cheating in online games is out of control, and most of us are tired of seeing half-measures and tech band-aids that barely slow down the cheaters. According to Activision, these new security features won’t affect performance and will remain inactive during gameplay. But if they’re not active when the game is actually running… how exactly are they supposed to stop cheaters in real time?
🧠 The Real Problem Isn’t Just on Our PCs
Security is important, no doubt. But if you’ve been in a multiplayer lobby lately, you know the damage is already done. Cheaters are wrecking the experience for everyone — wallhacks, aimbots, speed exploits — it’s gotten to the point where you can’t trust anyone in the killcam.
And here’s the hard truth: none of these new anti-cheat features matter if the source of the problem isn’t being dealt with.
❌ You Have to Cut It Off at the Source
Cheats aren’t just popping up out of thin air — they’re being developed, sold, and updated constantly on shady websites. Until game publishers like Activision start aggressively going after the cheat creators and providers, we’re just playing a never-ending game of cat and mouse.
More security on the player’s end? Fine. But if you don’t attack the supply chain, all you’re really doing is adding extra software to our systems that cheaters will find a way around anyway.
💀 Cheaters Are Killing Online Gaming
And the ripple effect is massive. Cheating doesn’t just ruin the moment — it drives away real players, it discourages streamers and content creators, and it eats away at the integrity of ranked play and casual matchmaking alike.
In fact, it’s gotten so bad that companies are now filling casual game modes with bots — not because players love playing against AI, but because so many real players have quit due to the horrible experience. Think about that. Games that were once built on live, dynamic multiplayer interactions are now having to simulate activity just to keep lobbies alive.
You don’t add bots because your game is thriving — you add bots because players have had enough.
🚨 What Needs to Happen
Target the suppliers – Go after cheat developers and sellers with legal action, not just new code.
Reward honest players – Create incentive structures for reporting cheaters and staying clean.
Show real enforcement – Publicly share ban numbers, show progress, and make examples of major offenders.
Rebuild trust – Let players know they’re being heard. Transparency goes a long way.
🗣️ Final Thoughts
We had our share of cheaters during our last stream, and honestly? I’m sick of it. It’s hard to enjoy a match when you’re constantly second-guessing if that headshot was legit. Black Ops 7’s new features might be a step forward, but unless the industry goes after the real source — the cheat developers themselves — it won’t matter.
We’re not just talking about a minor issue here — we’re watching online multiplayer rot from the inside out.
And unless that changes, bots might be the only players left in the lobby.




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